Monday 4 November 2019

Scratch game: First reflection

What scripts did I use?  
I used motion, looks, event, sensing, control, and sound scripts.

What problems have you come up against?
-Sometimes, the programme doesn't go how you think it will go and it is hard to find out what is wrong with the code. 
-I don't always know what blocks to use for certain things

How did you solve these problems?
I searched Google and watched YouTube and sometimes I used trial and error.

What have you learned about programming in general?
It isnt very easy and it will not always go the way you want.

Tuesday 3 September 2019

Game plan

My ideas:
Plot

-escape the *thing* or kill the *thing* or chase it
thing = fruit

-complete the obstacles
avoid things
climb things
etc

-collect *special stuff*
diamonds
coins
water droplets

-go through different *backgrounds* *landscapes*
colourful but not to bright
lake/water nature thing
volcano
forest
snow
mountains
and more...


-each stage gets harder
like on extra jump

-find the button in every stage to proceed to the next game

-stages with multiples of 10 have timers and an *evil thing* chasing you, if you don't complete the level in time, you die (start over from level 1)
these type of stages are easier

Thursday 22 August 2019

Scratch game review

'Dig straight down'

In the game, all you have to do is dig for gold and go lower and lower underground. The game was pretty enjoyable but can get boring after sometime, the graphics weren't the best, the words were very hard to read and the instructions aren't clear. They could improve by; having a more interesting aim of the game, having readable words, making the instructions clearer so the person playing the game wont have to figure it out themselves. Overall, the game was decent and good for you to play when you're bored.